May 19, 2009

Maya Tutorial - Wireframe Rendering

Word from author : "Rendering wireframes in Maya isn’t quite as simple as the “one click” 3D Studio Max method. You can, of course, resort to using a screen capture or the hardware render buffer. I’ve even tried using the “apply the UV Snapshot as your texture file” method."


If you will be rendering a turnaround or need something a bit more permanent I suggest creating a new camera and animating or locking it down. If you just need a quick shot, just create a camera bookmark in your perspective window. (Figure 01) This way you can easily come back to the exact same view and lens settings later.

Site link Maya Tutorial - Wireframe Rendering here!