July 23, 2009

Basic modelling in 3Ds Max

Basic modelling in 3Ds Max, 3ds max basicThis original tutorial was created in 2003 for 3D studio Max 3, all the latest versions of max will have the same tools but they may be accessed in a slightly different manner.
3D Max has a few basic tools you can use for Polygon modelling, although there are many other tools used by Artists to create models and by Designers to block out ideas or levels, the following tools are the ones used in the main to create low polygon in game models. It is also a good way to learn the basics of 3D modelling.

Believe it or not if you can do this tutorial you have learned most of what you need to be able to create low end models in Max for use in video games, of course it is very time consuming and you may not be able to create anything amazing at first but in time these basic tools will serve you well.

Download PDF File here!